//
// request_handler.hpp
// ~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2012 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#ifndef HTTP_SERVER2_REQUEST_HANDLER_HPP
#define HTTP_SERVER2_REQUEST_HANDLER_HPP

#include <string>
#include <boost/noncopyable.hpp>
#include "lua_interface.hpp"


namespace http {
    namespace server3 {

        struct reply;
        struct request;

        /// The common handler for all incoming requests.
        class request_handler
        {
        public:
            /// Construct with a directory containing files to be served.
            explicit request_handler();

            /// Handle a request and produce a reply.
            void handle_request(boost::shared_ptr<request>& req, boost::shared_ptr<reply>& rep);
            boost::reference_wrapper<LuaInterface> get_lua_interface()
                            {return boost::ref(lua_interface_);}
        private:
            /// The directory containing the files to be served.
            LuaInterface lua_interface_;

            /// Perform URL-decoding on a string. Returns false if the encoding was
            /// invalid.
            static bool url_decode(const std::string& in, std::string& out);
            void handle_status(reply &rep);


        };

    } // namespace server3
} // namespace http

#endif // HTTP_SERVER3_REQUEST_HANDLER_HPP
